Jimmy Hammarsten
Procedural Artist | Student at The Game Assembly
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VFX
Environment Art
3D modeling
Game Projects
Composition
Fire VFX
Parkour & Animation
Procedural Ruins Tool
Sand Project
Death VFX
Spite Frozen Hel, By Delivered Game
Cannibal Crossing
Dejected, Dawnfall Studios
Down the Drain, Oh Snap
Tiny Shell Rough Sea, Big Essing Games, Game Project 1
Flowmap Water Shader – Houdini to Unreal Engine 5
Water Scene
Childroom - Ewan McGregor
corinthian helmet
Animated ball with 3D track
UI Design for Sci fi game Final Contact
Magical enchantress
Smoke Portal
Perforator
Room creation in 3D
Mandalorian Helmet
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